Hello, hellooo I am happy to share a small material study! ^^
I wanted to experiment with material parameters, so I decided to revisit one of my older projects.
The goal was to create a single shader with a couple of material options to see how many different looks I could get out of the same model.
Since I was already working on it, I also made a few improvements to the original asset, including some silhouette tweaks, cleaner topology, and updated textures.
Overall, it was a fun little study and a great chance to revisit an older project. I hope you like it! ^^
shader showcase